REDINGTONCYBERSPORTSubscribe
CS2LoLValorantDota 2CoDFortniteApexR6 SiegeRocket LeagueEA FCFree FireHaloiGamingWiki
Games

Assetto Corsa Competizione

Assetto Corsa Competizione is a premier GT racing simulator developed by Kunos Simulazioni, serving as the official esports platform for the SRO GT World Challenge. Launched in 2020, it is celebrated for its laser-scanned accuracy, dynamic weather, and deep focus on GT3 and GT4 competition.

Assetto Corsa Competizione
Photo: gt-world-challenge-europe.com
DeveloperKunos Simulazioni
Publisher505 Games
Initial Early Access12 September 2018 (PC)
Full PC Release29 May 2019
Console Release23 June 2020 (PS4, Xbox One)
Next-Gen Release24 February 2022 (PS5, Xbox Series X/S)
FocusGT3, GT4, GT2 and one-make series simulation
Official LicenseGT World Challenge Europe, Total 24 Hours of Spa (2018-2024)
Game EngineUnreal Engine 4
Notable TechSupports Nvidia RTX ray tracing, VR via SteamVR

A Simulator Forged in Competition

Assetto Corsa Competizione was conceived as a dedicated simulation of the SRO GT World Challenge, moving beyond its predecessor to focus exclusively on GT racing. Announced on 21 February 2018, its development shifted from an in-house engine to Unreal Engine 4 specifically to enable advanced features like night races and a fully realistic weather system. This engine change facilitated an evolution of the tire and aerodynamic physics models from the original Assetto Corsa, alongside modern audio solutions and motion capture animations, all aimed at achieving a new standard of driving realism.

The game's roadmap was revealed at the Total 24 Hours of Spa in July 2018, with a planned Early Access release on Steam in September 2018 and a full release targeted for the first quarter of 2019. It officially left Early Access on 29 May 2019. The ten circuits from the 2018 Blancpain GT Series season were reproduced using laser scan technology for maximum accuracy. From its inception, the game was designed to be a hub for esports, with its first public playable demo appearing at E3 2018 at a Thrustmaker hot-lap competition.

Gameplay Structure and Systems

Assetto Corsa Competizione offers a comprehensive suite of racing modes for both offline and online competition. Offline, drivers can engage in a career mode, create custom championships, set up single races, or participate in special events. The game allows for the creation of single-make series, enabling players to replicate championships like the Porsche Carrera Cup, Lamborghini Super Trofeo, or Ferrari Challenge. Races in offline modes can be saved and resumed mid-session, a critical feature for endurance events.

Online multiplayer supports a variety of session types. These range from Free Practice and Hot Lap sessions to full race weekends. The Sprint Race Weekend format includes practice, qualifying, and races up to one hour long. The Endurance Race Weekend is more complex, with extended practice, multiple qualifying sessions, a top-ten superpole, and races lasting from one to twenty-four hours. In multiplayer, car selection is generally free unless restricted by server settings.

The simulation depth is defined by its dynamic systems. A real-time weather system affects track conditions based on rain intensity, sun exposure, and temperature. Track grip also evolves dynamically as rubber and marbles build up from circulating cars. Cars are subject to a detailed damage model affecting bodywork, suspension, and aerodynamics, paired with a dedicated tire damage system that is a major factor in handling and race strategy, especially in long-distance events.

Expansion Through Updates and DLC

Since its launch, Assetto Corsa Competizione has grown significantly through a steady stream of free updates and premium downloadable content. Major free updates have introduced new cars and circuits aligned with the real-world series. Version 1.1 in October 2019 added the 2019 season cars like the Audi R8 LMS EVO and Honda NSX GT3 EVO, along with updated versions of Spa-Francorchamps and Silverstone. The McLaren 720S GT3 was added as part of the 2019 McLaren Shadow Project Esports competition.

Subsequent updates added a custom livery editor in December 2019 and prepared liveries for the 2020 esports season in April 2020. A significant physics and tire model improvement arrived with version 1.8 in November 2021, which also added DLSS support and the BMW M4 GT3. Paid DLC packs have substantially expanded the game's scope. The Intercontinental GT Pack in February 2020 added the Bathurst, Laguna Seca, Kyalami, and Suzuka circuits.

The GT4 Pack DLC and a British GT Pack were announced in March 2020. The Challengers Pack in March 2022 added five new cars including the Audi R8 LMS GT3 Evo II and the Porsche 911 GT3 Cup. The American Track Pack arrived in June 2022 with Circuit of the Americas, Indianapolis Motor Speedway, and Watkins Glen. A major addition came in April 2024 with the Nürburgring 24hr Pack, adding the Nordschleife circuit after years of player requests, made possible by SRO adding the race to its Intercontinental GT Challenge calendar.

The Official Esports Platform

Assetto Corsa Competizione's identity is tightly woven with esports. Its first esports project with SRO occurred during the 2018 Total 24 Hours of Spa, where a hot-lap competition winner was celebrated on the real circuit podium just after the actual race concluded. This established a direct link between the sim and the sport it represents. In March 2019, SRO formally announced the SRO E-Sport GT Series in collaboration with Kunos, featuring five rounds and Am, Silver, and Pro driver classes for the 2019 season. The first round was staged at Monza during a real Blancpain GT Series weekend, with winners again crowned on the real podium.

The COVID-19 pandemic dramatically accelerated its esports role. With real races cancelled, SRO organized the E-Sport GT Series Charity Challenge on 29 March 2020, featuring 90 professional and sim drivers racing at Monza in-game to benefit the COVID-19 Solidarity Response Fund. This led to the full 2020 SRO E-Sport Championship announced in April, with 49 professional drivers. Simultaneously, SRO America launched an eight-round GT Rivals Esports Invitational for its series drivers.

The game's credibility was further endorsed in June 2022 when the FIA selected it as the platform for the 2022 FIA Motorsport Games Esports Cup, a temporary replacement for the Gran Turismo series. The game also served as one of four titles in the 2019 McLaren Shadow Project Esports competition, with a grand final held at the McLaren Technology Centre.

Technical Development and Reception

The technical ambition of Assetto Corsa Competizione was clear from its shift to Unreal Engine 4. At Gamescom 2018, it was announced as one of the first titles to support Nvidia RTX real-time ray tracing and Nvidia Ansel RTX on the new GeForce 20 series GPUs. The console ports for PlayStation 4 and Xbox One, released in June 2020, were developed with the assistance of D3T Ltd. The next-generation versions for PlayStation 5 and Xbox Series X/S, announced at Gamescom 2021, launched in February 2022 and feature crossplay between those two platforms.

Critical reception highlighted the simulation's strengths and its platform-dependent performance. Review aggregator Metacritic scores show the PC and PlayStation 5 versions received generally favorable reviews, praised for their realistic GT3 racing simulation, improved AI, dynamic weather, and immersive audio design. However, the initial PlayStation 4 and Xbox One versions received generally mixed reviews. Critics of these versions noted technical issues such as inconsistent frame pacing, occasional freezes, and significant frame rate drops even on the enhanced PlayStation 4 Pro and Xbox One X consoles, despite targeting 30 frames per second. Reviewers also pointed out the smaller initial car and track selection compared to the original Assetto Corsa, and some multiplayer limitations at launch.

FAQ

What type of racing does Assetto Corsa Competizione simulate?

It is an officially licensed simulation of the GT World Challenge Europe, focusing primarily on GT3, GT4, and GT2 class cars, as well as one-make series like the Porsche Carrera Cup. It covers seasons from 2018 to 2024 and includes the Total 24 Hours of Spa.

Is there crossplay in Assetto Corsa Competizione?

Yes, crossplay is available between the PlayStation 5 and Xbox Series X/S versions of the game. The notes do not specify crossplay between PC and consoles or between last-gen and next-gen consoles.

What is the SRO E-Sport GT Series?

It is an official esports championship run in collaboration with Kunos Simulazioni, using Assetto Corsa Competizione. It features multiple rounds with Pro, Silver, and Am driver classes, and its early events famously crowned winners on the real-world podium after the actual race.

Does the game have virtual reality support?

Yes, Assetto Corsa Competizione supports virtual reality on PC via SteamVR. The notes do not mention VR support for the console versions of the game.

What major circuits were added later as DLC?

Significant circuits added via downloadable content include Bathurst, Laguna Seca, Kyalami, and Suzuka in the Intercontinental GT Pack. Circuit of the Americas, Indianapolis, and Watkins Glen came in the American Track Pack. The Nürburgring Nordschleife was added in the Nürburgring 24hr Pack in April 2024.

Source: English Wikipedia (CC BY-SA), rewritten by the Redington Cybersport desk.

More esports games