KeSPA Cup
The KeSPA Cup is an annual esports tournament organized by the Korean eSports Association. It is a prominent pre-season competition for League of Legends, primarily featuring the professional teams of the LCK.

| Founded | 2005 |
|---|---|
| First held | 2005 |
| Organizer | Korean eSports Association (KeSPA) |
| Primary game | League of Legends |
| Previous games | StarCraft II, StarCraft, Special Force, Kartrider, FreeStyle Street Basketball, WarCraft III, Counter-Strike |
| Format | Team and individual elimination tournaments |
| Prize pool (2026) | $36,400 |
| Location (2026) | Daejeon Dream Esports Arena, South Korea |
Origins and Early Years
The KeSPA Cup was founded in 2005 by the Korean eSports Association. The inaugural event was conceived as a bridge between the professional and amateur scenes, specifically for the game StarCraft. It allowed professional teams under the KeSPA umbrella to compete against amateur squads. This first tournament was not limited to a single game, also featuring competitions for Special Force, Kartrider, and FreeStyle Street Basketball, which were popular in Korean competitive gaming at the time.
A second edition followed in 2007, held at Sejong University. This event expanded the game roster further, adding WarCraft III and Counter-Strike to the lineup. The format for these early StarCraft tournaments was team-based. After the 2007 event, the KeSPA Cup entered a long hiatus, with no further tournaments held for the original StarCraft game.
Modern Relaunch and StarCraft II Era
After a seven-year break, the KeSPA Cup was revived in 2014, marking the beginning of its modern format. This relaunch focused exclusively on StarCraft II. The 2014 tournament featured 16 of the year's top players competing for a prize pool of 8 million South Korean won. This new iteration was integrated into the global StarCraft II World Championship Series circuit, meaning it awarded valuable WCS points to all participants, impacting their standings for world championship events.
The standard tournament format for the StarCraft II KeSPA Cup was a sixteen-player single-elimination bracket. It began with a group stage, from which players advanced to a playoff round starting at the round of 8. The success of the 2014 event led to two tournaments being held in 2015, one in May and another in July. The StarCraft II era produced a landmark moment in 2016 when American player Alex Neeb Sunderhaft won the cup. His victory made him the first non-Korean to win a major Korean StarCraft tournament in sixteen years, since Guillaume Patry won the OnGameNet StarLeague in 2000.
Transition to League of Legends
League of Legends was introduced as a KeSPA Cup event in 2015, running alongside the StarCraft II tournaments that year. This marked a significant expansion of the cup's scope. However, after the 2016 edition, StarCraft II was discontinued within the KeSPA Cup framework. From that point forward, League of Legends became the tournament's sole competitive focus. As confirmed by the 2025 edition, the KeSPA Cup is now organized exclusively for League of Legends.
The League of Legends version of the cup has grown into a crucial annual fixture in the Korean esports calendar. It typically takes place before the start of the regular League of Legends Champions Korea season, serving as a pre-season event. The 2025 edition involved fourteen teams, comprising all ten LCK teams and four specially invited teams. By the 2026 event, it was noted as the tenth time League of Legends had been featured in the annual tournament, confirming its status as the cup's permanent home.
Current Format and Significance
In its current League of Legends incarnation, the KeSPA Cup is classified as an A-Tier or Regional tournament. It is organized directly by KeSPA and serves as a primary competitive warm-up for the LCK. The participant field is built around the ten LCK teams, often supplemented by a small number of invited teams, which can include rising amateur squads or occasional international guests. The tournament provides teams with vital early-season practice, allows organizations to test new roster configurations, and gives fans a first look at the competitive hierarchy for the upcoming year.
The structure and timing of the event are consistent. The 2026 KeSPA Cup, for example, was the tenth LoL edition. It ran from July 20 to August 18, 2026, following a hybrid online and offline format. The offline finals and key matches were held at the Daejeon Dream Esports Arena in South Korea. The total prize pool for the 2026 tournament was $36,400. This event structure has made the KeSPA Cup a reliable and anticipated part of the Korean competitive gaming circuit.
Historical Impact and Legacy
The KeSPA Cup's history reflects the evolution of Korean esports itself. It began in an era where StarCraft was the dominant force and the scene was strictly regulated under KeSPA's umbrella, with events designed to foster talent from the amateur ranks. The seven-year hiatus coincided with a period of transition in the industry. Its 2014 revival with StarCraft II demonstrated an adaptation to a new major title and a connection to a global competitive circuit through the WCS.
The cup's eventual full transition to League of Legends mirrors the shift in popularity and commercial success within the Korean market. By providing a structured, annual pre-season tournament, the KeSPA Cup now plays a specific and important role in maintaining the competitive quality of the LCK. From its multi-game amateur origins to its current status as a focused League of Legends event, the KeSPA Cup has remained a tournament organized by the national association, adapting to serve the needs of Korea's premier competitive gaming scenes.
FAQ
What is the KeSPA Cup?
The KeSPA Cup is an annual esports tournament organized by the Korean eSports Association. It is currently a pre-season League of Legends competition featuring LCK teams.
When was the first KeSPA Cup held?
The first KeSPA Cup was held in 2005. It was originally a tournament for professional StarCraft teams to play against amateur teams.
Which games have been featured in the KeSPA Cup?
The tournament has featured several games over its history. These include StarCraft, StarCraft II, League of Legends, Special Force, Kartrider, FreeStyle Street Basketball, WarCraft III, and Counter-Strike.
Who was the first non-Korean to win a KeSPA Cup?
Alex Neeb Sunderhaft became the first non-Korean player to win a major Korean StarCraft tournament in sixteen years when he won the StarCraft II KeSPA Cup in 2016.
Where was the 2026 KeSPA Cup held?
The 2026 League of Legends KeSPA Cup was held at the Daejeon Dream Esports Arena in South Korea. The event ran from July 20 to August 18, 2026.
Source: English Wikipedia (CC BY-SA), rewritten by the Redington Cybersport desk.





