League of Legends World Championship
The League of Legends World Championship, commonly known as Worlds, is the annual top tournament for the professional League of Legends scene. Hosted by Riot Games, it crowns the season's global champion, awards the Summoner's Cup, and features a multi-million dollar prize pool. It stands as one of the most watched esports events in the world.

| First held | 2011 |
|---|---|
| Organizer | Riot Games |
| Game | League of Legends |
| Most successful team | T1 (6 titles) |
| Prize pool (2016 example) | US$5,070,000 |
| Trophy | Summoner's Cup (22 lbs / 10 kg) |
| Viewership record (2018 final) | 99.6 million unique viewers |
| Format | Annual, multi-city/country tour |
| Regions | Global qualifiers |
Origins and Early Seasons
The tournament began in 2011 as the Season 1 Championship, held at Dreamhack Summer in Sweden. It featured an eight team field from Europe, North America, and Southeast Asia competing for a $100,000 prize pool. The event was streamed to over 1.6 million viewers, with a peak of 210,069 concurrent viewers for the final where Fnatic emerged victorious. Maciej Shushei Ratuszniak of Fnatic was named the tournament's first MVP.
Riot Games significantly increased its investment for Season 2 in 2012, announcing a $5 million payout across the entire competitive season. The World Championship itself featured a then record $2 million prize pool, with $1 million going to the champion. Twelve teams competed, and the final was held at the Galen Center in Los Angeles before 10,000 fans. Taipei Assassins from Taiwan defeated South Korea's Azubu Frost to win, with the broadcast reaching over 8 million viewers and a peak of 1.1 million concurrent.
Growth into a Global Spectacle
The 2013 World Championship, held at the Staples Center in Los Angeles, saw South Korea's SK Telecom T1 win their first title by defeating China's Royal Club. The event set new viewership records with 32 million people watching the final and a peak concurrent viewership of 8.5 million. In 2014, Riot Games stopped numbering seasons and began using the year for the championship. That year's event was a multi city tour across Asia, starting in Taipei and moving to Singapore and Busan before culminating at the 45,000 seat Seoul World Cup Stadium where Samsung Galaxy White won. Support player Cho Mata Se hyeong was named MVP. The tournament featured a theme song, Warriors by Imagine Dragons, who performed live at the final. All games were streamed for free in 19 languages.
The 2015 World Championship was held across Europe and was won by SK Telecom T1 for their second title, with top laner Jang MaRin Gyeong hwan named MVP. This season introduced structural changes, including the new Mid Season Invitational tournament and a requirement for all teams to field an official head coach. The 2016 edition toured the United States, with stops in Chicago, San Francisco, and New York City before the final in Los Angeles. SKT won again in a dramatic 3 2 final against Samsung Galaxy, with mid laner Faker winning the MVP award. The final was watched by 43 million people, with a peak of 14.7 million concurrent viewers.
A New Era of Competition and Production
The 2017 tournament, held across Wuhan, Guangzhou, Shanghai, and Beijing in China, is noted for its high quality play and ceremonial performances. Samsung Galaxy reversed the previous year's result by defeating SKT 3 0 in the final, with AD carry Park Ruler Jae hyuk named MVP. The final drew 60 million viewers. The field expanded to 24 teams, with more defined regional slots. The 2018 World Championship in South Korea set a large viewership benchmark. The final between China's Invictus Gaming and Europe's Fnatic was watched by 99.6 million viewers, with a peak of 44 million concurrent. Invictus Gaming's 3 0 win gave China its first world title, and jungler Gao Ning Zhenning was named MVP. The opening ceremony debuted the virtual K-pop group K/DA, whose song Pop/Stars became a global hit.
In 2019, the tournament traveled through Berlin, Madrid, and Paris. China's FunPlus Phoenix won the final in Paris 3 0 against G2 Esports, securing a second consecutive title for the LPL region. Jungler Gao Tian Tianliang was named MVP. The final surpassed 100 million viewers, peaking at 44 million concurrent. The tournament was played entirely on Patch 9.19.
The Pandemic Era and Competitive Shifts
The 2020 World Championship was held entirely in Shanghai due to the COVID 19 pandemic. Most games had no live audience, with the final at the new Pudong Football Stadium allowing only 6,312 fans. South Korea's Damwon Gaming won 3 1 against Suning, ending China's streak. During the final, Suning top laner Chen Bin Zebin achieved the first Pentakill in a Worlds final. Damwon's jungler Kim Canyon Geon bu was named MVP. Peak concurrent viewership was 46.07 million.
The 2021 event was held in Reykjavík, Iceland, again without a live audience. In a close five game series, China's Edward Gaming defeated the defending champions DWG KIA. Edward Gaming's mid laner Lee Scout Ye chan was named MVP. The final peaked at 73.86 million concurrent viewers. Both the 2020 and 2021 tournaments featured 22 teams after the qualified Vietnamese teams were unable to attend due to travel restrictions.
Tournament Format and Evolution
The format has evolved significantly since 2011. Early seasons featured 8 to 14 teams. By 2017, the standard became a 24 team tournament, though this was temporarily reduced to 22 during the pandemic. Teams qualify through their regional leagues like the LPL in China or the LCK in Korea, with some spots determined through a play in stage. The tournament typically includes a group stage played in a round robin Best of One format, followed by a single elimination knockout stage played as Best of Five series.
The event is played on a specific game patch selected by Riot Games, sometimes with certain new champions disabled for balance, as with Ornn in 2017 and Yorick and Aurelion Sol in 2016. Meta shifts can define a tournament, such as the strong Ardent Censer support meta in 2017. The total prize pool has grown from $100,000 to multi millions, with distribution among all participating teams. The 2016 structure, for example, awarded $2,028,000 to the champion from a $5.07 million pool.
Cultural Impact and Legacy
The League of Legends World Championship has established itself as a premier event in global entertainment, not just esports. Its consistent record-breaking viewership, with finals regularly attracting tens of millions of concurrent viewers, demonstrates its mainstream reach. The production value, including elaborate opening ceremonies featuring acts like Imagine Dragons and the creation of the virtual pop group K/DA, has set a high standard for live events in the digital age.
The tournament has also been a central driver in the professionalization and globalization of League of Legends. It created a clear annual goal for regional leagues worldwide and influenced structural changes like the formal integration of head coaches. The competitive narrative has been defined by regional rivalries, particularly the historical dominance of South Korean teams, led by T1's six titles, and the rising, sustained challenge from China's LPL, which won back to back championships in 2018 and 2019. By rotating host regions annually, the event reinforces its status as a world championship.
FAQ
Which team has won the most World Championships?
South Korea's T1, formerly known as SK Telecom T1, is the most successful team in the tournament's history with six world championship victories. They won titles in 2013, 2015, 2016, and three other occasions.
How many people watch the Worlds final?
Viewership has grown enormously. The 2018 final set a record with 99.6 million viewers and a peak of 44 million concurrent viewers. The 2019 final was watched by more than 100 million viewers, also peaking at 44 million concurrent. The 2021 final peaked at 73.86 million concurrent viewers.
What is the prize for winning Worlds?
The winning team claims the Summoner's Cup, a 22 pound trophy, and a multi million dollar prize. For example, the 2016 champion won over $2 million from a total prize pool of $5.07 million. The exact prize pool varies by year.
Where is the World Championship held?
The tournament rotates venues across different major countries and regions each year. Past hosts include Sweden, the United States, South Korea, China, and various European countries. The 2022 edition was set to take place in the United States.
What was the first Worlds tournament like?
The Season 1 Championship in 2011 was held at Dreamhack Summer. It had an eight team field, a $100,000 prize pool, and was streamed to over 1.6 million viewers. Fnatic won the event, which peaked at 210,069 concurrent viewers for the final.
Source: English Wikipedia (CC BY-SA), rewritten by the Redington Cybersport desk.





